Lox Nexus

Plugin guide

This guide explains how the parts of the SDK fit together and when to use each one, one topic per page. It is for looking things up: read the pages you need, in any order.

New to plugins? Follow the tutorial first; it builds a complete plugin step by step. For a compact list of every signature see SDK at a glance, and for the generated API pages see the reference.

Understand the model

Page Read it when
How Nexus sees a plugin You have never seen a Nexus plugin: what runs where, and which files a plugin has.
The lifecycle of a plugin You wonder where a piece of code belongs, or why something runs again.
The plugin class Always: what the class declares, what the instance gives you, what you can override.

Describe what the user sees

Page Read it when
Config: what the user fills in You add a setting, a Test connection button, a Find button, or change the settings' shape in a later release.
Sensors You carry a value from the device to Nexus.
Actuators You carry out a command on the device.
Catalog The device can list what it has, so users pick signals instead of typing ids.
Panel and actions The user needs facts about the device on the instance page, or a button there.

Run reliably

Page Read it when
Starting, failing and degrading The device can be unreachable or a login can be wrong.
Lifetimes, timers and time zones You start a timer, listen to an event, or work with the time of day.
Logging, store and status You tell the user what happens, or keep a token or cursor across restarts.
Webhooks The other system pushes to you.
Watching signals Your plugin receives values instead of offering them (an exporter).
Limits and rules You look for a number (a time, a size), or for the short list of rules.

Also: Values (the types a signal carries), Testing and Publishing a plugin.