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Interface Variables

deprecated

Hierarchy

  • {}
    • Variables

Index

Properties

3dSpotting

3dSpotting: boolean

3pCam

3pCam: boolean

autoBalance

autoBalance: boolean

bulletDamage

bulletDamage: number

crossHair

crossHair: boolean

friendlyFire

friendlyFire: boolean

gameModeCounter

gameModeCounter: number

gamePassword

gamePassword: string

gunMasterWeaponsPreset

gunMasterWeaponsPreset: number

set what weapons preset to use when playing the gun master game mode

hud

hud: boolean

idleBanRounds

idleBanRounds: number

idleTimeout

idleTimeout: number

killCam

killCam: boolean

maxPlayers

maxPlayers: number

miniMap

miniMap: boolean

miniMapSpotting

miniMapSpotting: boolean

nametag

nametag: boolean

onlySquadLeaderSpawn

onlySquadLeaderSpawn: boolean

playerManDownTime

playerManDownTime: number

playerRespawnTime

playerRespawnTime: number

premiumStatus

premiumStatus: boolean

ranked

ranked: boolean

regenerateHealth

regenerateHealth: boolean

roundLockdownCountdown

roundLockdownCountdown: number

roundRestartPlayerCount

roundRestartPlayerCount: number

roundStartPlayerCount

roundStartPlayerCount: number

serverDescription

serverDescription: string

serverMessage

serverMessage: string

serverName

serverName: string

soldierHealth

soldierHealth: number

teamKillCountForKick

teamKillCountForKick: number

teamKillKickForBan

teamKillKickForBan: number

teamKillValueDecreasePerSecond

teamKillValueDecreasePerSecond: number

teamKillValueForKick

teamKillValueForKick: number

teamKillValueIncrease

teamKillValueIncrease: number

unlockMode

unlockMode: string | "stats"

vehicleSpawnAllowed

vehicleSpawnAllowed: number

vehicleSpawnDelay

vehicleSpawnDelay: number

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